Enhance demo examples and update changelog
- Added basic demo and simple example scripts for the Owen Animation System. - Created an interactive HTML demo with controls for state transitions and message handling. - Updated the changelog to reflect new features and improvements. - Modified package.json to include a separate development script for hosting.
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CHANGELOG.md
46
CHANGELOG.md
@ -17,20 +17,23 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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- 🎉 Initial release of Owen Animation System
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- ✨ Complete state machine implementation with Wait, React, Type, and Sleep states
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- 🤖 Emotional response system for character animations
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- 🏗️ Clean architecture with dependency injection and factory patterns
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- 📝 Animation naming convention parser
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- 🔄 Smooth animation transitions with fade in/out support
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- ⚡ Performance-optimized animation caching
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- 🧩 Extensible design for custom states and emotions
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- 📊 Comprehensive JSDoc documentation
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- 🎮 Interactive demo with keyboard controls
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- 📦 TypeScript type definitions
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- 🛠️ Development tooling (ESLint, Vite, JSDoc)
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- 🎯 Complete modular architecture with proper ES module structure
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- 🧩 Extensible plugin system for custom states and emotions
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- 📊 Comprehensive JSDoc documentation across all modules
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- 🎮 Enhanced interactive demo with keyboard controls
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- 📦 TypeScript type definitions for all components
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- 🔧 Configuration system for fine-tuning behavior
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- 🏗️ Examples directory with various implementation patterns
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- 🚀 Vite-based development and build system
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[1.0.1]: https://gitea.kajkowalski.nl/kjanat/Owen/releases/tag/v1.0.1
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### Enhanced
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- ⚡ Optimized animation caching with intelligent preloading
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- 🤖 Advanced emotional analysis with broader message understanding
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- 🔄 Sophisticated animation transitions with nested state support
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- 📝 Extended animation naming convention with nested animations
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- 🎨 Refined state machine behavior and transitions
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- 🛠️ Improved development tooling integration
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### Architecture
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@ -90,4 +93,21 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Interactive controls for state transitions
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- Mock model implementation for development
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## [0.1.0] - 2025-05-01
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### Added
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- 🎉 First implementation of Owen Animation System
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- ✨ Basic state machine implementation (Wait, React, Type, Sleep)
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- 🤖 Simple emotional response system with basic message analysis
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- 🏗️ Initial architecture with basic dependency injection pattern
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- 📝 Basic animation naming parser for transitions and states
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- 🔄 Basic animation transitions between states
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- ⚡ Simple animation clip caching
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- 🎮 Basic Three.js integration with GLTFLoader
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- 🎭 Core state handlers with basic functionality
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- 🛠️ Development environment foundations
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[1.0.1]: https://gitea.kajkowalski.nl/kjanat/Owen/releases/tag/v1.0.1
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[1.0.0]: https://gitea.kajkowalski.nl/kjanat/Owen/releases/tag/v1.0.0
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[0.1.0]: https://gitea.kajkowalski.nl/kjanat/Owen/releases/tag/v0.1.0
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