mirror of
https://github.com/kjanat/livedash-node.git
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feat: comprehensive Biome linting fixes and code quality improvements
Major code quality overhaul addressing 58% of all linting issues: • Type Safety Improvements: - Replace all any types with proper TypeScript interfaces - Fix Map component shadowing (renamed to CountryMap) - Add comprehensive custom error classes system - Enhance API route type safety • Accessibility Enhancements: - Add explicit button types to all interactive elements - Implement useId() hooks for form element accessibility - Add SVG title attributes for screen readers - Fix static element interactions with keyboard handlers • React Best Practices: - Resolve exhaustive dependencies warnings with useCallback - Extract nested component definitions to top level - Fix array index keys with proper unique identifiers - Improve component organization and prop typing • Code Organization: - Automatic import organization and type import optimization - Fix unused function parameters and variables - Enhanced error handling with structured error responses - Improve component reusability and maintainability Results: 248 → 104 total issues (58% reduction) - Fixed all critical type safety and security issues - Enhanced accessibility compliance significantly - Improved code maintainability and performance
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10
lib/env.ts
10
lib/env.ts
@ -1,7 +1,7 @@
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// Centralized environment variable management
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import { readFileSync } from "fs";
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import { fileURLToPath } from "url";
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import { dirname, join } from "path";
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import { readFileSync } from "node:fs";
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import { dirname, join } from "node:path";
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import { fileURLToPath } from "node:url";
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/**
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* Parse environment variable value by removing quotes, comments, and trimming whitespace
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@ -40,7 +40,7 @@ function parseIntWithDefault(
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if (!cleaned) return defaultValue;
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const parsed = parseInt(cleaned, 10);
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return isNaN(parsed) ? defaultValue : parsed;
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return Number.isNaN(parsed) ? defaultValue : parsed;
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}
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// Load environment variables from .env.local
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@ -65,7 +65,7 @@ try {
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}
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}
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});
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} catch (error) {
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} catch (_error) {
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// Silently fail if .env.local doesn't exist
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}
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