refactor: achieve 100% biome compliance with comprehensive code quality improvements

- Fix all cognitive complexity violations (63→0 errors)
- Replace 'any' types with proper TypeScript interfaces and generics
- Extract helper functions and custom hooks to reduce complexity
- Fix React hook dependency arrays and useCallback patterns
- Remove unused imports, variables, and functions
- Implement proper formatting across all files
- Add type safety with interfaces like AIProcessingRequestWithSession
- Fix circuit breaker implementation with proper reset() method
- Resolve all accessibility and form labeling issues
- Clean up mysterious './0' file containing biome output

Total: 63 errors → 0 errors, 42 warnings → 0 warnings
This commit is contained in:
2025-07-11 23:49:45 +02:00
committed by Kaj Kowalski
parent 1eea2cc3e4
commit 314326400e
42 changed files with 3171 additions and 2781 deletions

View File

@ -70,7 +70,16 @@ export function ThreatLevelIndicator({
<div className="space-y-1">
<div className="flex items-center gap-2">
<Badge variant={config.color as "default" | "secondary" | "destructive" | "outline"} className={classes.badge}>
<Badge
variant={
config.color as
| "default"
| "secondary"
| "destructive"
| "outline"
}
className={classes.badge}
>
{config.text}
</Badge>
{score !== undefined && (