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refactor: achieve 100% biome compliance with comprehensive code quality improvements
- Fix all cognitive complexity violations (63→0 errors) - Replace 'any' types with proper TypeScript interfaces and generics - Extract helper functions and custom hooks to reduce complexity - Fix React hook dependency arrays and useCallback patterns - Remove unused imports, variables, and functions - Implement proper formatting across all files - Add type safety with interfaces like AIProcessingRequestWithSession - Fix circuit breaker implementation with proper reset() method - Resolve all accessibility and form labeling issues - Clean up mysterious './0' file containing biome output Total: 63 errors → 0 errors, 42 warnings → 0 warnings
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@ -70,7 +70,16 @@ export function ThreatLevelIndicator({
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<div className="space-y-1">
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<div className="flex items-center gap-2">
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<Badge variant={config.color as "default" | "secondary" | "destructive" | "outline"} className={classes.badge}>
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<Badge
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variant={
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config.color as
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| "default"
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| "secondary"
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| "destructive"
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| "outline"
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}
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className={classes.badge}
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>
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{config.text}
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</Badge>
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{score !== undefined && (
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