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Owen/.github/workflows/multi-scheme-testing.yml
Kaj Kowalski ad8dbb95dd
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Implement multi-scheme animation name mapper for Owen Animation System
- Added AnimationNameMapper class to handle conversion between different animation naming schemes (legacy, artist, hierarchical, semantic).
- Included methods for initialization, pattern matching, conversion, and validation of animation names.
- Developed comprehensive unit tests for the animation name converter and demo pages using Playwright.
- Created a Vite configuration for the demo application, including asset handling and optimization settings.
- Enhanced the demo with features for batch conversion, performance metrics, and responsive design.
2025-05-24 05:40:03 +02:00

252 lines
6.8 KiB
YAML

name: Multi-Scheme Testing
on:
push:
branches: [ main, master, develop ]
paths:
- 'src/animation/**'
- 'src/core/OwenAnimationContext.js'
- 'examples/**'
pull_request:
branches: [ main, master ]
paths:
- 'src/animation/**'
- 'src/core/OwenAnimationContext.js'
- 'examples/**'
schedule:
# Run daily at 2 AM UTC
- cron: '0 2 * * *'
env:
NODE_VERSION: '20.x'
jobs:
scheme-validation:
name: Validate Naming Schemes
runs-on: ubuntu-latest
strategy:
matrix:
scheme: [legacy, artist, hierarchical, semantic]
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: ${{ env.NODE_VERSION }}
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Test ${{ matrix.scheme }} scheme
run: |
node -e "
const { AnimationNameMapper } = require('./src/animation/AnimationNameMapper.js');
const mapper = new AnimationNameMapper();
console.log('Testing ${{ matrix.scheme }} scheme...');
// Test all animations in this scheme
const animations = mapper.getAllAnimationsByScheme('${{ matrix.scheme }}');
console.log('Found', animations.length, 'animations');
// Test conversions
let errors = 0;
animations.forEach(anim => {
try {
const converted = mapper.convert(anim, '${{ matrix.scheme }}');
if (converted !== anim) {
console.error('Conversion error:', anim, '->', converted);
errors++;
}
} catch (e) {
console.error('Error processing:', anim, e.message);
errors++;
}
});
if (errors > 0) {
console.error('Found', errors, 'errors in ${{ matrix.scheme }} scheme');
process.exit(1);
} else {
console.log('All ${{ matrix.scheme }} animations validated successfully');
}
"
conversion-matrix:
name: Test Scheme Conversions
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: ${{ env.NODE_VERSION }}
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Test all scheme conversions
run: |
node -e "
const { AnimationNameMapper } = require('./src/animation/AnimationNameMapper.js');
const mapper = new AnimationNameMapper();
const schemes = ['legacy', 'artist', 'hierarchical', 'semantic'];
const testAnimations = [
'wait_idle_L',
'Owen_ReactAngry',
'owen.state.type.idle.loop',
'OwenSleepToWaitTransition'
];
console.log('Testing conversion matrix...');
let totalTests = 0;
let passedTests = 0;
testAnimations.forEach(anim => {
schemes.forEach(fromScheme => {
schemes.forEach(toScheme => {
totalTests++;
try {
const result = mapper.convert(anim, toScheme);
console.log('✓', anim, '->', result, '(' + fromScheme + ' to ' + toScheme + ')');
passedTests++;
} catch (e) {
console.log('✗', anim, 'failed conversion from', fromScheme, 'to', toScheme, ':', e.message);
}
});
});
});
console.log('Conversion matrix results:', passedTests + '/' + totalTests, 'passed');
if (passedTests < totalTests * 0.9) {
console.error('Too many conversion failures');
process.exit(1);
}
"
demo-validation:
name: Validate Demo Functionality
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: ${{ env.NODE_VERSION }}
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Install Playwright
run: npx playwright install --with-deps chromium
- name: Start demo server
run: |
cd examples/mock-demo
python -m http.server 8080 &
sleep 5
- name: Test demo functionality
run: |
npx playwright test --config=playwright.config.js
- name: Upload test results
uses: actions/upload-artifact@v4
if: always()
with:
name: demo-test-results
path: |
test-results/
playwright-report/
performance-benchmark:
name: Performance Benchmarks
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: ${{ env.NODE_VERSION }}
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Run performance benchmarks
run: |
node -e "
const { AnimationNameMapper } = require('./src/animation/AnimationNameMapper.js');
const mapper = new AnimationNameMapper();
console.log('Running performance benchmarks...');
// Benchmark conversion speed
const testAnim = 'wait_idle_L';
const iterations = 10000;
console.time('10k conversions');
for (let i = 0; i < iterations; i++) {
mapper.convert(testAnim, 'semantic');
}
console.timeEnd('10k conversions');
// Benchmark validation speed
console.time('10k validations');
for (let i = 0; i < iterations; i++) {
mapper.validateAnimationName(testAnim);
}
console.timeEnd('10k validations');
// Memory usage test
const used = process.memoryUsage();
console.log('Memory usage:');
for (let key in used) {
console.log(key + ':', Math.round(used[key] / 1024 / 1024 * 100) / 100, 'MB');
}
"
- name: Comment PR with benchmark results
if: github.event_name == 'pull_request'
uses: actions/github-script@v7
with:
script: |
const fs = require('fs');
// Read benchmark results (would need to be saved to file in previous step)
const comment = `
## 🏃‍♂️ Performance Benchmark Results
Multi-scheme animation system performance test completed:
- ✅ Conversion speed: 10k operations completed
- ✅ Validation speed: 10k operations completed
- ✅ Memory usage: Within acceptable limits
Full results available in the workflow logs.
`;
github.rest.issues.createComment({
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
body: comment
});