Files
Owen/.editorconfig
Kaj Kowalski 658e1e64b2 Implement Owen Animation System with core classes, loaders, and state handlers
- Added OwenSystemFactory for creating the animation system.
- Introduced OwenAnimationContext to manage animations and states.
- Created AnimationLoader and GLTFAnimationLoader for loading animations.
- Developed state handlers: WaitStateHandler, ReactStateHandler, TypeStateHandler, SleepStateHandler.
- Implemented StateFactory for managing state handlers.
- Defined constants for clip types, states, and emotions.
- Added type definitions for TypeScript support.
- Configured Vite for building and serving the project.
- Added licenses (dual) to project.
2025-05-23 22:52:29 +02:00

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INI

# EditorConfig is awesome: https://EditorConfig.org
# top-most EditorConfig file
root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.{js,jsx,ts,tsx}]
indent_size = 2
max_line_length = 120
trim_trailing_whitespace = true
insert_final_newline = true
[*.{json,md}]
indent_size = 2
max_line_length = 120
trim_trailing_whitespace = false
insert_final_newline = true