{ "name": "owen-animation-system", "version": "1.0.0", "description": "A comprehensive Three.js animation system for character state management with clean architecture principles", "main": "src/index.js", "types": "src/index.d.ts", "type": "module", "scripts": { "dev": "vite", "build": "vite build", "preview": "vite preview", "lint": "eslint src --ext .js", "lint:fix": "eslint src --ext .js --fix", "docs": "jsdoc -c jsdoc.config.json" }, "keywords": [ "three.js", "animation", "state-machine", "character", "gltf", "3d" ], "author": "Owen Animation System", "license": "AGPL-3.0-only OR LicenseRef-Commercial", "dependencies": { "three": "^0.176.0" }, "devDependencies": { "vite": "^6.3.5", "eslint": "^9.27.0", "jsdoc": "^4.0.2" }, "engines": { "node": ">=16.0.0" } }