- Updated state names in constants and related files from WAIT, REACT, TYPE, SLEEP to WAITING, REACTING, TYPING, SLEEPING.
- Adjusted all references to the renamed states across the codebase, including state handlers and transition logic.
- Ensured that logging messages reflect the new state names for better readability.
- Added OwenSystemFactory for creating the animation system.
- Introduced OwenAnimationContext to manage animations and states.
- Created AnimationLoader and GLTFAnimationLoader for loading animations.
- Developed state handlers: WaitStateHandler, ReactStateHandler, TypeStateHandler, SleepStateHandler.
- Implemented StateFactory for managing state handlers.
- Defined constants for clip types, states, and emotions.
- Added type definitions for TypeScript support.
- Configured Vite for building and serving the project.
- Added licenses (dual) to project.