Commit Graph

2 Commits

Author SHA1 Message Date
22d24e41e0 Refactor code for consistency and readability
- Updated import statements to use consistent formatting across files.
- Adjusted method definitions and class constructors for uniform spacing and style.
- Simplified promise handling and error messages in state handlers.
- Enhanced state transition logic in various state handlers.
- Improved quirk animation handling in WaitStateHandler.
- Streamlined animation loading and caching mechanisms in AnimationLoader.
- Updated Vite configuration for aliasing.
2025-05-24 01:25:07 +02:00
658e1e64b2 Implement Owen Animation System with core classes, loaders, and state handlers
- Added OwenSystemFactory for creating the animation system.
- Introduced OwenAnimationContext to manage animations and states.
- Created AnimationLoader and GLTFAnimationLoader for loading animations.
- Developed state handlers: WaitStateHandler, ReactStateHandler, TypeStateHandler, SleepStateHandler.
- Implemented StateFactory for managing state handlers.
- Defined constants for clip types, states, and emotions.
- Added type definitions for TypeScript support.
- Configured Vite for building and serving the project.
- Added licenses (dual) to project.
2025-05-23 22:52:29 +02:00