Add state handler implementations and documentation
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- Implemented StateHandler class with methods for entering, exiting, and updating states. - Created TypeStateHandler for handling typing state with appropriate animations and transitions. - Developed WaitStateHandler for managing idle state with quirk animations. - Added JSDoc documentation for all new classes and methods. - Included CSS styles for documentation formatting and syntax highlighting. fix: update standard configuration to include ignore for scripts directory
This commit is contained in:
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docs/module-factories.OwenSystemFactory.html
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docs/module-factories.OwenSystemFactory.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<title>JSDoc: Class: OwenSystemFactory</title>
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<script src="scripts/prettify/prettify.js"></script>
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<script src="scripts/prettify/lang-css.js"></script>
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<!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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<![endif]-->
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<link
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type="text/css"
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rel="stylesheet"
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href="styles/prettify-tomorrow.css"
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/>
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</head>
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<body>
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<div id="main">
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<h1 class="page-title">Class: OwenSystemFactory</h1>
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<section>
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<header>
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<h2>
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<span class="attribs"><span class="type-signature"></span></span>
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<span class="ancestors"
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><a href="module-factories.html">factories</a>.</span
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>OwenSystemFactory<span class="signature">()</span
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><span class="type-signature"></span>
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</h2>
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<div class="class-description">
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<p>Main factory for creating the complete Owen animation system</p>
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</div>
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</header>
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<article>
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<div class="container-overview">
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<h2>Constructor</h2>
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<h4 class="name" id="OwenSystemFactory">
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<span class="type-signature"></span>new OwenSystemFactory<span
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class="signature"
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>()</span
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><span class="type-signature"></span>
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</h4>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source">
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<ul class="dummy">
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<li>
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<a href="factories_OwenSystemFactory.js.html"
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>factories/OwenSystemFactory.js</a
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>,
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<a href="factories_OwenSystemFactory.js.html#line16"
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>line 16</a
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>
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</li>
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</ul>
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</dd>
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</dl>
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</div>
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<h3 class="subsection-title">Methods</h3>
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<h4 class="name" id=".createBasicOwenSystem">
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<span class="type-signature">(async, static) </span
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>createBasicOwenSystem<span class="signature">(model)</span
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><span class="type-signature">
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→ {Promise.<OwenAnimationContext>}</span
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>
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</h4>
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<div class="description">
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<p>Create a basic Owen system with minimal configuration</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>model</code></td>
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<td class="type">
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<span class="param-type">THREE.Object3D</span>
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</td>
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<td class="description last"><p>The 3D model</p></td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source">
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<ul class="dummy">
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<li>
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<a href="factories_OwenSystemFactory.js.html"
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>factories/OwenSystemFactory.js</a
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>,
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<a href="factories_OwenSystemFactory.js.html#line63"
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>line 63</a
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>
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</li>
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</ul>
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</dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>The configured Owen system</p>
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</div>
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<dl>
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<dt>Type</dt>
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<dd>
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<span class="param-type">Promise.<OwenAnimationContext></span>
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</dd>
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</dl>
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<h4 class="name" id=".createCustomOwenSystem">
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<span class="type-signature">(async, static) </span
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>createCustomOwenSystem<span class="signature"
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>(gltfModel, scene, customStates)</span
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><span class="type-signature">
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→ {Promise.<OwenAnimationContext>}</span
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>
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</h4>
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<div class="description">
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<p>Create an Owen system with custom state handlers</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>gltfModel</code></td>
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<td class="type">
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<span class="param-type">THREE.Object3D</span>
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</td>
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<td class="description last"><p>The loaded GLTF model</p></td>
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</tr>
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<tr>
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<td class="name"><code>scene</code></td>
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<td class="type">
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<span class="param-type">THREE.Scene</span>
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</td>
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<td class="description last"><p>The Three.js scene</p></td>
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</tr>
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<tr>
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<td class="name"><code>customStates</code></td>
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<td class="type">
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<span class="param-type">Map.<string, function()></span>
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</td>
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<td class="description last">
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<p>Map of state name to handler class</p>
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</td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source">
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<ul class="dummy">
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<li>
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<a href="factories_OwenSystemFactory.js.html"
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>factories/OwenSystemFactory.js</a
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>,
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<a href="factories_OwenSystemFactory.js.html#line77"
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>line 77</a
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>
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</li>
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</ul>
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</dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>The configured Owen system</p>
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</div>
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<dl>
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<dt>Type</dt>
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<dd>
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<span class="param-type">Promise.<OwenAnimationContext></span>
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</dd>
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</dl>
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<h4 class="name" id=".createOwenSystem">
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<span class="type-signature">(async, static) </span
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>createOwenSystem<span class="signature"
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>(gltfModel, scene, options<span class="signature-attributes"
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>opt</span
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>)</span
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><span class="type-signature">
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→ {Promise.<OwenAnimationContext>}</span
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>
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</h4>
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<div class="description">
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<p>Create a complete Owen animation system</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Attributes</th>
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<th>Default</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>gltfModel</code></td>
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<td class="type">
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<span class="param-type">THREE.Object3D</span>
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</td>
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<td class="attributes"></td>
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<td class="default"></td>
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<td class="description last"><p>The loaded GLTF model</p></td>
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</tr>
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<tr>
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<td class="name"><code>scene</code></td>
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<td class="type">
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<span class="param-type">THREE.Scene</span>
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</td>
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<td class="attributes"></td>
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<td class="default"></td>
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<td class="description last"><p>The Three.js scene</p></td>
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</tr>
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<tr>
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<td class="name"><code>options</code></td>
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<td class="type">
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<span class="param-type">Object</span>
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</td>
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<td class="attributes"><optional><br /></td>
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<td class="default">{}</td>
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<td class="description last">
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<p>Configuration options</p>
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<h6>Properties</h6>
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<table class="params">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Attributes</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>gltfLoader</code></td>
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<td class="type">
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<span class="param-type">THREE.GLTFLoader</span>
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</td>
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<td class="attributes"><optional><br /></td>
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<td class="description last">
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<p>Custom GLTF loader</p>
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</td>
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</tr>
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</tbody>
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</table>
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</td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source">
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<ul class="dummy">
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<li>
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<a href="factories_OwenSystemFactory.js.html"
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>factories/OwenSystemFactory.js</a
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>,
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<a href="factories_OwenSystemFactory.js.html#line25"
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>line 25</a
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>
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</li>
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</ul>
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</dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>The configured Owen system</p>
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</div>
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<dl>
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<dt>Type</dt>
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<dd>
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<span class="param-type">Promise.<OwenAnimationContext></span>
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</dd>
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</dl>
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</article>
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</section>
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</div>
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<nav>
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<h2><a href="index.html">Home</a></h2>
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<h3>Modules</h3>
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<ul>
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<li><a href="module-StateHandler.html">StateHandler</a></li>
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<li><a href="module-animation.html">animation</a></li>
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<li>
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<a href="module-animation_AnimationConstants.html"
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>animation/AnimationConstants</a
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>
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</li>
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<li>
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<a href="module-animation_AnimationNameMapper.html"
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>animation/AnimationNameMapper</a
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>
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</li>
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<li><a href="module-constants.html">constants</a></li>
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<li><a href="module-core.html">core</a></li>
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<li><a href="module-factories.html">factories</a></li>
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<li><a href="module-loaders.html">loaders</a></li>
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<li><a href="module-owen.html">owen</a></li>
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<li><a href="module-states.html">states</a></li>
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</ul>
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<h3>Classes</h3>
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<ul>
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<li>
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<a href="module-StateHandler.StateHandler.html">StateHandler</a>
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</li>
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<li><a href="module-animation.AnimationClip.html">AnimationClip</a></li>
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<li>
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<a href="module-animation.AnimationClipFactory.html"
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>AnimationClipFactory</a
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>
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</li>
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<li>
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<a
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href="module-animation_AnimationNameMapper.AnimationNameMapper.html"
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>AnimationNameMapper</a
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>
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</li>
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<li>
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<a href="module-core.OwenAnimationContext.html"
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>OwenAnimationContext</a
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>
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</li>
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<li>
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<a href="module-factories.OwenSystemFactory.html"
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>OwenSystemFactory</a
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>
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</li>
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<li>
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<a href="module-loaders.AnimationLoader.html">AnimationLoader</a>
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</li>
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<li>
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<a href="module-loaders.GLTFAnimationLoader.html"
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>GLTFAnimationLoader</a
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>
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</li>
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<li>
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<a href="module-states.ReactStateHandler.html">ReactStateHandler</a>
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</li>
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<li>
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<a href="module-states.SleepStateHandler.html">SleepStateHandler</a>
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</li>
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<li><a href="module-states.StateFactory.html">StateFactory</a></li>
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<li>
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<a href="module-states.TypeStateHandler.html">TypeStateHandler</a>
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</li>
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<li>
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<a href="module-states.WaitStateHandler.html">WaitStateHandler</a>
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</li>
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</ul>
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</nav>
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<br class="clear" />
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<footer>
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Documentation generated by
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<a href="https://github.com/jsdoc/jsdoc">JSDoc 4.0.4</a> on Sat May 24
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||||
Reference in New Issue
Block a user