Implement multi-scheme animation name mapper for Owen Animation System
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- Added AnimationNameMapper class to handle conversion between different animation naming schemes (legacy, artist, hierarchical, semantic). - Included methods for initialization, pattern matching, conversion, and validation of animation names. - Developed comprehensive unit tests for the animation name converter and demo pages using Playwright. - Created a Vite configuration for the demo application, including asset handling and optimization settings. - Enhanced the demo with features for batch conversion, performance metrics, and responsive design.
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blank_issues_enabled: false
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contact_links:
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- name: Discussion Forum
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url: https://github.com/kjanat/Owen/discussions
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about: Ask questions, share ideas, and discuss the Owen Animation System with the community
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- name: Discord Community
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url: https://discord.gg/owen-animation
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about: Join our Discord server for real-time chat and support
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- name: Documentation
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url: https://kjanat.github.io/Owen/
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about: Check our comprehensive documentation and guides
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- name: Multi-Scheme Guide
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url: https://github.com/kjanat/Owen/blob/main/MULTI_SCHEME_GUIDE.md
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about: Learn about animation naming schemes and conversions
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- name: Demo Application
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url: https://kjanat.github.io/Owen/demo/
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about: Try the interactive demo to understand the system capabilities
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