Refactor code for consistency and readability
- Updated import statements to use consistent formatting across files. - Adjusted method definitions and class constructors for uniform spacing and style. - Simplified promise handling and error messages in state handlers. - Enhanced state transition logic in various state handlers. - Improved quirk animation handling in WaitStateHandler. - Streamlined animation loading and caching mechanisms in AnimationLoader. - Updated Vite configuration for aliasing.
This commit is contained in:
41
.gitignore
vendored
41
.gitignore
vendored
@ -1,3 +1,30 @@
|
||||
# Temporary files
|
||||
*.tmp
|
||||
*.temp
|
||||
|
||||
# Documentation output
|
||||
/docs/
|
||||
|
||||
# Animation assets (if storing locally)
|
||||
/assets/models/
|
||||
/assets/animations/
|
||||
|
||||
# Example build outputs
|
||||
/examples/dist/
|
||||
|
||||
# 3D Models (optional - remove if you want to commit models)
|
||||
*.gltf
|
||||
*.glb
|
||||
*.fbx
|
||||
*.obj
|
||||
*.dae
|
||||
|
||||
# Three.js cache
|
||||
.three-cache/
|
||||
|
||||
# Editor (optional - remove if you want to commit editor files)
|
||||
.vscode/
|
||||
|
||||
# Created by https://www.toptal.com/developers/gitignore/api/windows,macos,linux,visualstudiocode,webstorm,vim,emacs,node
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,macos,linux,visualstudiocode,webstorm,vim,emacs,node
|
||||
|
||||
@ -418,17 +445,3 @@ $RECYCLE.BIN/
|
||||
*.lnk
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/windows,macos,linux,visualstudiocode,webstorm,vim,emacs,node
|
||||
|
||||
# Build outputs
|
||||
docs/
|
||||
|
||||
# Temporary files
|
||||
*.tmp
|
||||
*.temp
|
||||
|
||||
# 3D Models (optional - remove if you want to commit models)
|
||||
*.gltf
|
||||
*.glb
|
||||
*.fbx
|
||||
*.obj
|
||||
*.dae
|
||||
|
||||
Reference in New Issue
Block a user